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3ds max gpu rendering
3ds max gpu rendering










3ds max gpu rendering

Instead of doing redoing work, artists and designers can now bring V-Ray scenes directly into the Unreal Editor, facilitating the fast and simple creation of immersive experiences. V-Ray for Unreal.Ĭhaos Group has introduced the beta for V-Ray for Unreal, joining real-time and ray tracing in a single, unified pipeline.

3ds max gpu rendering

V-Ray GPU will be made available as part of the next update of V-Ray Next for 3ds Max.

  • Interface Support – Instant filtering of GPU-supported features always lets artists know what’s available in V-Ray GPU (starting within 3ds Max).
  • NVIDIA AI Denoiser – Fast, real-time denoising based on NVIDIA OptiX AI-accelerated denoising technology.
  • V-Ray Denoising – GPU-accelerated denoising across render elements and animations.
  • Adaptive Dome Light – Cleaner image-based lighting is now faster and even more accurate.
  • 3ds max gpu rendering

    Compatible with V-Ray Volume Grid which supports OpenVDB, Field3D and Phoenix FD volume caches.

  • Volume Rendering – Fog, smoke and fire can be rendered with the speed of V-Ray GPU.
  • New gains for production artists include: With our greatly expanded feature set, V-Ray GPU can be used in many more production scenarios, from big-budget films to data-heavy architecture projects, while providing more speed than ever before.” Representing over two years of dedicated R&D, V-Ray GPU builds on nine years of GPU-driven development in V-Ray. “Redesigning V-Ray GPU to be modular makes it much easier for us to exploit the latest GPU architectures and to add functionality without impacting performance. “V-Ray GPU might be the biggest speed leap we’ve ever made,” said Blagovest Taskov, V-Ray GPU lead developer at Chaos Group. The improvements are so significant that V-Ray RT has been renamed V-Ray GPU, establishing the latter as a professional production renderer, now capable of supporting volumetrics, advanced shading and other smart tech coming to V-Ray Next.Ĭurrent tests have V-Ray GPU running 80 percent faster on the NVIDIA’s TITAN V, a remarkable gain from previous benchmarks on the TITAN Xp, and up to 10-15x faster than an Intel Core i7-7700K, with the same high level of accuracy across interactive and production renders.

    3ds max gpu rendering

    The new architecture is a redesign of V-Ray’s kernel structure, ensuring a dual-blend of high-performance speed and accuracy. At this week’s GPU Technology Conference (GTC) Chaos Group also debuted its new fast V-Ray GPU rendering architecture, effectively doubling the speed of production rendering for film, broadcast and design artists.












    3ds max gpu rendering